World War Bug
Key Features:
RTS feel on a tabletop
Crunchy resource management
Unusual setting & Campaign
Setting
In this game, players control a species of bug and fight across customizable maps for the right to eat the food on the map - or their opponent’s units.
Game Type
This game functions as a real-time strategy game on the tabletop.
This is a campaign style game with a customizable map.
Players progress through a story that plays out differently depending on who wins each skirmish.
what happens
Players start small, and expand by creating buildings and spawning units.
Players manage three resource types – spawn, move, and build.
Each bug species starts with different amounts of each resource, and a unique roster of four unit types.
Food is a wild resource (2 food = 1 of any resource), and can only be found around the map or by killing opposing units.
Players must pay an amount of resources as upkeep each round, where food counts equal to resources (1 food = 1 tribute)
how to win
Victory is won by either removing your opponent from the map or recovering the most food within the turn limit.